A never-ending cosmic hurdle.

Reach your highest score with the ever-intensifying speed increase.


Inspired by the game 'Slope' by 'Y8', as well as many other early web & retro games, made in under two weeks to learn the 'Godot' engine.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorDevKurtis
GenrePlatformer
Made withGodot, Adobe Photoshop, Paint.net
Tags3D, 3D Platformer, Casual, Experimental, Godot, Pixel Art, Procedural Generation, Retro, Space, tremendelta
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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Fun but a liiiiittle jittery. I had some light performance issues on start up, the pop up window said it was slowing down my browser but once it was rolling it worked well enough! The ball seems to jitter a little in mid-air and there is a bit of clipping, but I can't complain about that too much since it boosted my score! Fun to play for short periods of time, I got a high score of 52 which I think is pretty okay :)

(2 edits)

Appreciate the feedback. The game was made to learn a new game engine and have some fun whilst doing it, though I could never find the cause for the jitter,  it only happens on some devices and its pretty weird to be honest - glad you had fun though. I still play it myself as a timer waster every now and then

Higher score than most of my mates who play-tested it